Alexey Pelykh, Developer in Antibes, France
Alexey is currently unavailable

Alexey Pelykh

Bio

Alexey specializes in building multi-agent orchestration systems and agentic tooling in production. With 22 years of experience across 14+ technology domains, he has worked on projects such as PS2 BIOS emulators in 2004, inertial motion capture, Unreal Engine MMOs at Vogster, mobile mapping at OsmAnd (240,000 MAU), and AR ecosystems at Yahoo for fan experiences during Super Bowl broadcasts. Alexey's expertise includes C++ engines, Java/Spring, Node.js/NestJS services, and React.

Portfolio

Toptal Client
Rust, Tokio, Multi-agent Systems, Codex, Claude Code, Claude Agent SDK...
Big Audience Machine
Python, TypeScript, React, PostgreSQL, Google Cloud Platform (GCP), Terraform...
TrustedSec, LLC
Odoo, Python, Git, Relational Databases, Consulting, Docker, Containerization...

Experience

  • C++ - 20 years
  • Full-stack Development - 20 years
  • API Integration - 15 years
  • Software Architecture - 15 years
  • Back-end Development - 15 years
  • Algorithms - 15 years
  • Technical Architecture - 15 years
  • Git - 15 years